Friday, 8 November 2013

Bast the Cat Goddess

This is something I started working on ages ago, but never finished. By posting it here I am trying to force myself into actually finishing it :D

This was my thanks to Bast after one of my elderly cat ladies survived a very tricky surgery.

Oodles of Doodles

I don't often post my doodles but as I haven't had time for much of my own work lately and can't show the rest that's what you guys are left with :) These are all things I have drawn at work during long meetings. I tend to always bring my sketchbook as I'm horrible at just sitting and listening, I become antsy. So I try to give myself something fun to do while concentrating at the subject.Some are more finished then others and as I never scan anything they are Instagram quality, sorry about that.

And yes I do love drawing faces :D

Quess who just saw Thor the Dark World last week...

Sunday, 20 October 2013

Doggy doodle

Made a super fast doggy painting tonight. Meant to make something utterly different but it just turned into this. Oh well.

Monday, 20 May 2013

Otty the Otter

As you might know I work as a graphic-, publication- and web-designer/illustrator/video editor and a general "whatever visual you throw my way I'll do my best to make it work" type a person at the UBC Commission on Environment. The amount of publications we put out for different environmental projects is very varied and includes everything from full brand designs to books and web platforms. This time we made a mobile game. It was our first and there is still a lot of things to finish on the code side, but as my part is done I can already show you guys all that jazz. You'll get to play the game too at a later time, promise. 

Otty the Otter and his super flashy kick bike.
Otty the Otter was developed as part of an  environmental education and awareness raising project. It's a part of a bigger package that includes stuff for the teachers to use while teaching kids about the water footprint. The game is aimed both at kids and teens which is basically an impossible age group to develop anything for. It has to be childish enough for the younger kids but not too childish to be cool for teens too. So we ended up with Otty.

Hullo, I am Otty an overly happy otter.
A friendly (and slightly psychotic looking) otter who adventures between Turku and St Petersburg on his red kick bike. The goal is to use as little water as possible while also collecting food items in order to keep up his energy. Without understanding the balance between these items it is not possible to finish the game as Otty will run out of energy and just fall asleep on his tracks. Originally Otty looked much more realistic and wore a small top hat. But in the end we opted for a more cartoony and colorful look to suit the age group better.

The plan is to later develop more stages where he gets to switch the kick bike to a skateboard. And maybe a jetpack. Also I really, REALLY want to give him the opportunity to have a top hat and an old bike as originally planned. Its just almost impossible to make those tiny paws reach the paddles...  Yup. 
 You can download the Demo version for Otty here: but I'd suggest waiting for the finished game. I'll post the link here as soon as it comes out :)
The game is developed by the Union of the Baltic Cities, Commission on Environment Secretariat, as a part of “Baltic Sea needs Actions 2012–2013” project.
The game developers:
Editor:Stella Aaltonen
Graphics: Sari Sariola
Code: Kaj-Michael Lang.

Saturday, 16 February 2013

Karl Urban as Judge Dredd

Karl Urban as Judge Dredd
I've always loved 2000AD comics. Especially Nemesis but have gone through considerable amounts of Judge Dredd too. And I LOVED the new movie. So as a friend mentioned online watching Dredd tonight this just spewed itself out of my pencil. Totally not what I meant to draw and shows painfully well how little I still sketch by hand but thought I’d post it never the less. Hope you guys like it.

And as you might have noticed it's been quite some time since I posted last. Sorry about that. Last year was... difficult to say the least. Without going into too many details I both lost one of my oldest and best friends and managed to maul my knee so that I walked 6 months with crutches. Both had quite an effect on me and my painting. Mentally I had nothing to give and physically it was very difficult to spend longer times at the computer. After I went back to work my leg was so shot by the time I got home every night that I'd just curl up to the couch with a cold pack. You might ask why I didn't draw by hand then. Well. Um. I have no good explanation for that :) Took me forever to realize that I could actually work in a more traditional way as I haven't really drawn by hand in years. I'm an idiot, I know lol.